Wind Magic

Overview
Wind magic is the ability to manipulate air around the user. It is a form of elemental manipulation. It is mostly used as a defensive form of magic, but has also been known to be used, rarely, as a destructive force.

Prerequisites
Ability to use magic in general.

Capabilities
Users can shape and manipulate air and wind around them. Since air cannot be seen by conventional methods, neither can the attacks and derivatives formed by/from it, making it an invisible and versatile weapon that is very difficult to block and dodge.

Limitations

 * May be unable to create air/wind, being limited to manipulating only from already existing sources.
 * Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
 * Ineffective in a vacuum; atmosphere must be present.
 * Variations in air-pressure may complicate things for beginners.
 * Wind magic may be used to damage foes, but requires extensive training to achieve.

Known Users

 * Surandir
 * Gale
 * Jeran
 * Zephyr
 * Count Azura
 * Ruby